Toronto

Toronto

October 31 - November 1
Vancouver

Vancouver

November 2-3

Enterprising Culture is an international meeting that provides opportunities for unique discussions and exchanges between Canadian and French stakeholders and start-ups from the worlds of culture, creative, and media industries.

A binational and cross-sector event involving debates, keynotes and pitching sessions, the Forum is a field for reflection, exploring the economic dimension of culture. The Forum aims to be a place for concrete proposals, unique networking opportunities for start-ups coming from France and Canada, and a place to learn about key trends in these innovative markets.

This second edition focuses on start-ups and companies working in Immersive technologies that blurs the line between the physical world and digital or simulated world (VR/AR, 3D display, Holographic experience, 3D audio effect…). A program designed to showcase new digital technologies (hardwares and softwares) and innovative content producers from both countries.

After a first edition in Toronto in 2016, the Forum now extends west to Vancouver and its lively creative industry ecosystem. The Forum takes place this Fall 2017 in both cities over the course of one week.

Our Partners

our Companies

LARGE/Albedo Informatics

LARGE/Albedo Informatics

Ontario

LARGE is a mobile app, and platform, for the creation of location-based augmented reality (AR) content.

Archiact

Archiact

British Columbia

Archiact is out to make virtual and augmented reality a central part of every home, business, and organization in the world.

BioInteractive Technologies

BioInteractive Technologies

British Columbia

BioInteractive Technologies (BIT) is introducing the TENZR platform: the world’s first Hands-Free, Camera-Free, Wrist-Worn Gesture Recognition Wearable.

Filmtyme

Filmtyme

Ontario

Filmtyme is building a VR camera tools that enable real-time collaborative film making inside VR environments.

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Revenue 2016 (million US$)
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VR companies in Canada
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Funds - Second trimester 2017 (million US$)
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Revenue for AR & VR 2016-2020 (million US$)
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