Head of VR and Digital Content, Orange
Morgan Bouchet has more than 18 years of experience in “digital". He began his career in 1997 at FKGB (Omnicom Group), the French leader in 360° communications specialising in the field of entertainment, to develop their customers' digital business (Sony, Universal Studios, Warner Bros, Edelman, Playstation,…). M Bouchet joined Orange in 2000 to develop content related activities (broadband portal, Video and Music on Demand). In the Content Department of the Orange Group, M. Bouchet develops new business and content experiences activities: Virtual& Augmented Reality, Transmedia and Social TV, digital content... M. Bouchet set out to promote, assess and experiment with new forms of storytelling and experiences associated with development of new uses and technologies. Early adopter, he teaches "Marketing multi-screen Strategies" at SciencesPo and the ESG School. M.Bouchet is also founder of the French VR Think Tank Uni-XR.
Project Manager, la Fabrique de la Gaîté, La Gaîté lyrique
Emma Buttin is project leader of La Fabrique de la Gaîté. It aims to develop innovative and collaborative projects on the long term for the Gaîté Lyrique, digital arts centre in Paris. A graduate from Institute of Political Sciences of Grenoble and ESCP Europe Paris in management of cultural activities, Emma Buttin is passionate about projects at the crossroads between culture and sustainable development. She worked for cultural venues in France and abroad, for the City of Montreal and ARTER production agency. She also accompanies artistic projects in public spaces such as the cultural project of the Greater Paris Transportation Network.
Producer, Camera Lucida
Chloé Jarry joined Camera Lucida as new media producer in charge of transmedia and cross-media development in January 2011. She has been working on major interactive projects for over 10 years. She produced a collection of iPad and iPhone apps mixing games, interactive animations and extracts from the films for children produced by Camera Lucida, including Le Carnaval des animaux, Antoine’s Four Seasons and Peter and the Wolf. She is also the author and the producer of Missions Printemps – Die FruehlingsForscher, a French-German web/mobile/TV project. Jarry and Camera Lucida have developed webdocumentaries and more than 10 transmedia and cross-media projects together. She is the Executive Producer of The Enemy, a Virtual and Augmented Reality project directed by Karim Ben Khelifa.
Cultural & Scientific Counsellor, French Embassy to Canada
Brigitte Proucelle took up the post of Cultural Counsellor at the Embassy of France in Ottawa in September 2016. She holds a DESS diploma in cultural enterprise management and a master’s degree in modern literature. Becoming a specialist in project operations and management and in the construction and organization of networks and partnerships both in France and abroad, Ms. Proucelle began her career as an advertising writer and manager in the professional press. Upon her arrival in Bordeaux at the Direction générale des affaires culturelles in 2007, Ms. Proucelle worked to promote the arts and artistic production and helped expand Bordeaux’s presence on the international scene. Bordeaux was named France’s #2 city of culture in 2013.
Digital Director, Institut français
Agnès Alfandari, who graduated in 1997 with a degree in Art History from the Sorbonne and the Ecole du Louvre has devoted her career to working in the cultural digital sector, initially as author, script writer and scientific content manager, then as designer and project manager, before overseeing the digital strategy and the multimedia projects at the Musée du Louvre. She is now Digital Director at the Institut français, in charge of accompanying the professionals of the digital cultural sector in their international development and putting digital at the service of the cultural outreach. Prior to joining the Louvre and the Institut français, she created the websites for a number of French national museums and worked on various digital publishing projects. Fuelled by her passion for the new possibilities digital brings to culture, she has worked extensively on outreach projects for families, students and amateurs, as well as on scientific projects that exploit the full potential of new technologies.